During this session we started work on the Diving Experience project with a few specifics in mind:
- The most important of this was getting Arduino inputs into Unity, key to making the helmet.
- Designing a system in Unity to get those analog and digital inputs read and designing an event system around that.
- Staring on the design aspects and discussing/designing things like the audio and gameplay aspects.
- Lastly was to get everything organised and set up a digital work environment. For this we used a combination of out LucaDrive and Trello (https://trello.com/b/KfSsRgDM/egt-diving-experience).




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