Friday, October 21, 2016

Presentation Technical Prototypes.

On Monday  17th we presented the final technical prototypes of SoundWalk (Mistrails) and Under Pressure.


For Under pressure we set up and Arduino with several inputs, both digital and analogue, and had the player match inputs as a simon-says-like game. Also we had the sounds playing to create a diving-like atmosphere. Biggest problem here was that some of the potentiometers were faulty.

After that we went to the field to have Mistrails tested. Walking around and listening to sounds showed some problems with the limited accuracy of GPS, and problems with how unity handles sounds.

And so we decided to move forward with Under Pressure, mostly for the physical aspects and more simple gameplay. Mistrails would have had the better story and deeper engagement, a lot of potential. However Under pressure will propably be the more fun one to play, with it's party-game roots.

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