Tuesday, September 27, 2016

Search for environments


Building environments with sounds


Pitch: BattlePhones


Pitch: Diving Experience


Diving Experience is a game where the player is a early 1900 century diver, and his helmet slowly failing. By manipulating buttons, switches and many other inputs on the outside of the helmet he must follow instructions given trough a monitor and either fix his helmet or perish.

We'll be making a physical helmet and will use an Arduino to get the inputs to a laptop using a unity game. The game will be generating scenario's and give visual feedback. The goal also is for the helmet to have feedback on the inside, so that the player can feel where something's wrong.

Monday, September 26, 2016